Graphical reskins and audio file substitutions are the only core avenues of customization for these games. The programming source code for the game templates is not included. They only need to reinstall that same game from CodeCanyon to retrieve the updated version. Bug fixes, major updates, revisions, and optimizations are complementary perks for all of our clients. Our tech support department is still in the process of expanding, so please bear with us in the meantime.īoth licenses entitle customers to unlimited fixes for any reccurring errors and glitches they may encounter on their purchased game template(s) during this time. Basic support means that we shall only reply to basic questions and respond only with basic answers (similar to an FAQ question and answer format) and the most frequently asked-for resolutions may be publicly displayed here on the FAQ section as reference for other customers. This will also prevent your app from being rejected for spam or copyright infringement when it goes live.Ĭustomers of either license are entitled to two weeks of basic support after the date of purchase. They should appear original and players should be able to tell them apart from another customer or competitor that buys and publishes that same exact game on the app store in their own design. To double-check if your product fits this criteria, please email me directly.įor the games that are to be released to the general public, their app names, icons, logos, watermarks, music, and graphics need to be modified from their current base default. This template (or its contents) has to make up one final finished product (or multiple end products in the case of bundles) that people can only view, install, open, or play, in order for it to be eligible for sale and distribution. This means that the editable source contents themselves cannot be given away or sold in their current form. These game templates are not to be resold or redistributed as is. This could range from being a custom level shown to a private group of people like friends and family, all the way to having every single game revised and released to the general public in the case of a Google Play publication. Thank you for your continued support, and we look forward to serving you better with this new release.Ĭustomers of either license are given the right to use each game template (or individual components of said template like its sound or music) on a single end product. We’re confident that you’ll find it to be a valuable resource that will enhance your overall experience with our brand. Whether you’re a long-time customer or just getting started with our products, we encourage you to check out our new FAQ website and see how it can help you. That’s why we’ve developed this new resource to provide a convenient and accessible way for you to get the help you need, anytime and anywhere. We understand that our customers lead busy lives and may not always have the time to wait for our support team to respond. With this new FAQ website, you can expect to find detailed information on our products, services, and policies, as well as helpful tips and tricks to enhance your user experience. I have been hard at work creating a user-friendly and comprehensive platform that provides quick and accurate solutions to your most common inquiries. It also supports different IDE (Integrated Development Environment) as it is C++ based such as Android Studio, Eclipse, XCode, Visual Studio and many others for exporting and development of your game.We are thrilled to announce the release of our brand new FAQ website, designed to make it easier for our customers to find answers to their questions. The complete guide tutorial for operating Buildbox is provided by their staff. The latest version of the Buildbox allows users to create unique 3D objects without scripting with ease. Focusing on the production of mobile games, Builbox can export the products to notable game stores such as iOS, Android, Amazon Mobile Devices, Amazon TV, Mac, PC, and Steam. Support for both platforms Windows and OS X makes it more popular among gaming enthusiasts around the world. This C++ platform attracts the majority of business visionaries, designers and other gaming fans without earlier game development advancements or coding information. The goal of this NO-Code platform to make a path for anybody to have the option to make computer games without coding. Buildbox is a C++ game development platform founded by Trey Smith in August 2014.
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